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Gamification

People get motivated when they play and win. Turn tasks into points and awards. The more points, the greater the engagement.

Gamification

People get motivated when they play and win. Turn tasks into points and awards. The more points, the greater the engagement.

01.

Activities turn into points
Express feelings, congratulate, help a colleague, suggest improvements, ask for help. Finally, everything becomes points in the application.

02.

Different Weighting factors
You choose different weighting factors for each Felizz activity, thus determining the most valued actions by the company.

03.

Ranking of Engagement
The more the employee uses our application, the more he collaborates. The more he/she collaborates, the more he/she engages. Have a ranking of the most engaged.

04.

Result: People + Engaged
Reward your team through the ranking system generated and motivate those who are not so engaged.